- Published on
Tu-144
- Authors
- Name
- Andrey Skobelev
An interactive museum inside legendary supersonic aircraft. This project is a flying simulator with physical control elements (steering wheel, pedals, tumblers, arrows, etc.) and dynamic suspension seat. Aircraft control panel is emulated with 8 mini displays.
Responsibilities: gameplay and scenario logic, flying physics, sound, sampling input from physical controls, sending data back (for highlighting control elements with diodes), controlling seat suspension. TCP client/server for aircraft control panel data synchronization.
Technologies: Unity, C#, FMOD