Published on

Tu-144

Authors

An interactive museum inside legendary supersonic aircraft. This project is a flying simulator with physical control elements (steering wheel, pedals, tumblers, arrows, etc.) and dynamic suspension seat. Aircraft control panel is emulated with 8 mini displays.

Responsibilities: gameplay and scenario logic, flying physics, sound, sampling input from physical controls, sending data back (for highlighting control elements with diodes), controlling seat suspension. TCP client/server for aircraft control panel data synchronization.

Technologies: Unity, C#, FMOD